About two weeks ago I decided to take a small break from the galaxy code to work on the character system a bit more. Well, one thing lead to another and I ended up completely overhauling the entire system, re-implementing ALS for the demo, and building a whole new set of characters using Character Creator 3 (and then 4).
They say a picture speaks a thousand words, so here’s some image-spam
I wouldn’t say these represent the final version of the uniforms, but they’ll certainly do for the demo. I’m leaning towards something resembling modern military, but with a bit of a sci-fi twist. There’s still more tweaking to do, but the bases are done.
These uniforms are entirely dynamic, so you’ll be able to equip any combination of Torso, Leg and Feet. If you really have to run around in your boxers wearing only a t-shirt, that will of course be possible.
The uniforms will also dynamically display the surname of the wearer:
This will be picked up from the character profile, so you’ll be able to make it say whatever you want.
Also, when it comes to customisation you will be able to customise pretty much every aspect of each clothing piece;
As with everything, we’re keen for the player to be able to really make the ship their own, right down to the crew uniforms and everything in between.
One sleeve will feature a country flag, and yes we have 254 flags available to choose from
The uniform will also sport a mission patch on one sleeve (work in progress);
I haven’t built the character profile screen yet, but once that’s done you’ll be able to use it to customise all of this info.
Next up I need to polish off a few minor details and then sort out ALS so that it’s doing everything we need, so I’ll get right on with that!