{"id":365,"date":"2022-08-06T19:12:36","date_gmt":"2022-08-06T18:12:36","guid":{"rendered":"https:\/\/starshipsimulator.co.uk\/?p=365"},"modified":"2022-08-17T15:19:28","modified_gmt":"2022-08-17T14:19:28","slug":"diary-update","status":"publish","type":"post","link":"https:\/\/starshipsimulator.co.uk\/?p=365","title":{"rendered":"T-58 Days"},"content":{"rendered":"<p>[et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.9.1&#8243; _module_preset=&#8221;default&#8221; background_color=&#8221;RGBA(0,0,0,0)&#8221; hover_enabled=&#8221;0&#8243; border_color_all=&#8221;#000000&#8243; custom_margin=&#8221;0px|0px|0px|0px|true|true&#8221; custom_padding=&#8221;0px|0px|0px|0px|true|true&#8221; sticky_enabled=&#8221;0&#8243;][et_pb_row _builder_version=&#8221;4.9.1&#8243; _module_preset=&#8221;default&#8221; width=&#8221;100%&#8221; hover_enabled=&#8221;0&#8243; sticky_enabled=&#8221;0&#8243; custom_padding=&#8221;0px||0px||true|false&#8221;][et_pb_column _builder_version=&#8221;4.9.1&#8243; _module_preset=&#8221;default&#8221; type=&#8221;4_4&#8243;][et_pb_text _builder_version=&#8221;4.9.1&#8243; _module_preset=&#8221;default&#8221; text_font=&#8221;||||||||&#8221; text_text_color=&#8221;#FFFFFF&#8221; text_font_size=&#8221;16px&#8221; text_letter_spacing=&#8221;1px&#8221; hover_enabled=&#8221;0&#8243; custom_margin=&#8221;0px|0px|0px|0px|true|true&#8221; custom_padding=&#8221;0px|0px|0px|0px|true|true&#8221; sticky_enabled=&#8221;0&#8243;]<\/p>\n<p>Over the past couple of days I&#8217;ve been finalising and polishing up the spawning system for the procedural planets, and while I was at it I decided to improve the visual appearance of stars because they were looking somewhat bland. They now have active coronas and random flare activity.<\/p>\n<p>Here&#8217;s an example of Sirius (B Class) and Wolf 359 (M Class) sporting the new additions:<\/p>\n<p><strong><a href=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/12.8.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/12.8-1024x576.png\" width=\"1024\" height=\"576\" alt=\"\" class=\"wp-image-501 alignleft size-large\" srcset=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/12.8-980x551.png 980w, https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/12.8-480x270.png 480w\" sizes=\"auto, (min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1024px, 100vw\" \/><\/a><\/strong><strong><\/strong><\/p>\n<p><a href=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/12.8.22.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/12.8.22-1024x576.png\" width=\"1024\" height=\"576\" alt=\"\" class=\"wp-image-500 alignleft size-large\" srcset=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/12.8.22-980x551.png 980w, https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/12.8.22-480x270.png 480w\" sizes=\"auto, (min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1024px, 100vw\" \/><\/a><\/p>\n<p><strong><\/strong><\/p>\n<p><strong><\/strong><\/p>\n<p><strong>\u00a0<\/strong>I was going to put the new build out yesterday, but it turns out that a recently updated plugin now fails to package in UE5. I&#8217;ve reached out to the developers to fix it, but sadly they&#8217;re estimating that it will take several days for them to fix the problem.<\/p>\n<p>Generally speaking I&#8217;m a great supporter of plugin developers because they can save people a lot of time and effort when it comes to implementing certain features, but this is the perfect cautionary tale as to why you should be careful to not over-use engine plugins.<\/p>\n<p>At the time of writing Starsim is currently using 5 engine plugins for game functionality, and another couple for some Editor-only functions, but really that&#8217;s about my limit. The more plugins you add, the more you begin to rely on third parties, and the less control you have over your codebase.<\/p>\n<p>We&#8217;ve been keen from the outset for Starsim&#8217;s development to be completely transparent, so you&#8217;ll always get the raw facts, warts n&#8217; all <img decoding=\"async\" src=\"https:\/\/starshipsimulator.co.uk\/wp-content\/themes\/Divi\/includes\/builder\/frontend-builder\/assets\/vendors\/plugins\/emoticons\/img\/smiley-smile.gif\" alt=\"smile\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>[\/et_pb_text][\/et_pb_column][\/et_pb_row][\/et_pb_section]<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.9.1&#8243; _module_preset=&#8221;default&#8221; background_color=&#8221;RGBA(0,0,0,0)&#8221; hover_enabled=&#8221;0&#8243; border_color_all=&#8221;#000000&#8243; custom_margin=&#8221;0px|0px|0px|0px|true|true&#8221; custom_padding=&#8221;0px|0px|0px|0px|true|true&#8221; sticky_enabled=&#8221;0&#8243;][et_pb_row _builder_version=&#8221;4.9.1&#8243; _module_preset=&#8221;default&#8221; width=&#8221;100%&#8221; hover_enabled=&#8221;0&#8243; sticky_enabled=&#8221;0&#8243; custom_padding=&#8221;0px||0px||true|false&#8221;][et_pb_column _builder_version=&#8221;4.9.1&#8243; _module_preset=&#8221;default&#8221; type=&#8221;4_4&#8243;][et_pb_text _builder_version=&#8221;4.9.1&#8243; _module_preset=&#8221;default&#8221; text_font=&#8221;||||||||&#8221; text_text_color=&#8221;#FFFFFF&#8221; text_font_size=&#8221;16px&#8221; text_letter_spacing=&#8221;1px&#8221; hover_enabled=&#8221;0&#8243; custom_margin=&#8221;0px|0px|0px|0px|true|true&#8221; custom_padding=&#8221;0px|0px|0px|0px|true|true&#8221; sticky_enabled=&#8221;0&#8243;] Over the past couple of days I&#8217;ve been finalising and polishing up the spawning system for the procedural planets, and while I was at it I [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"on","_et_pb_old_content":"","_et_gb_content_width":"","_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-365","post","type-post","status-publish","format-standard","hentry","category-uncategorised"],"_links":{"self":[{"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=\/wp\/v2\/posts\/365","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=365"}],"version-history":[{"count":15,"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=\/wp\/v2\/posts\/365\/revisions"}],"predecessor-version":[{"id":876,"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=\/wp\/v2\/posts\/365\/revisions\/876"}],"wp:attachment":[{"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=365"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=365"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=365"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}