{"id":455,"date":"2022-02-08T19:35:00","date_gmt":"2022-02-08T19:35:00","guid":{"rendered":"https:\/\/starshipsimulator.co.uk\/?p=455"},"modified":"2022-08-17T20:33:01","modified_gmt":"2022-08-17T19:33:01","slug":"days-95-to-97","status":"publish","type":"post","link":"https:\/\/starshipsimulator.co.uk\/?p=455","title":{"rendered":"Days 95 to 97"},"content":{"rendered":"<p>[et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.9.1&#8243; _module_preset=&#8221;default&#8221; background_color=&#8221;RGBA(0,0,0,0)&#8221; custom_margin=&#8221;0px|0px|0px|0px|true|true&#8221; custom_padding=&#8221;0px|0px|0px|0px|true|true&#8221; hover_enabled=&#8221;0&#8243; sticky_enabled=&#8221;0&#8243;][et_pb_row _builder_version=&#8221;4.9.1&#8243; _module_preset=&#8221;default&#8221; width=&#8221;99%&#8221; custom_margin=&#8221;0px|0px|0px|0px|true|true&#8221; custom_padding=&#8221;0px|0px|0px|0px|true|true&#8221; hover_enabled=&#8221;0&#8243; sticky_enabled=&#8221;0&#8243;][et_pb_column _builder_version=&#8221;4.9.1&#8243; _module_preset=&#8221;default&#8221; type=&#8221;4_4&#8243;][et_pb_text _builder_version=&#8221;4.9.1&#8243; _module_preset=&#8221;default&#8221; text_text_color=&#8221;#FFFFFF&#8221; text_font_size=&#8221;16px&#8221; hover_enabled=&#8221;0&#8243; sticky_enabled=&#8221;0&#8243;]Only three days left! I have to admit these last few weeks have been a bit of a struggle to keep up. Time seems to be flying by so quickly!<\/p>\n<p>I&#8217;ve been working on taking my modelling skills to the next level by learning how to work with subdivisions properly. As a hard-surface modeller who&#8217;s only really worked on Archvis projects before, working with organic shapes has always been somewhat of a challenge, and because I like making life difficult for myself I&#8217;ve designed a ship with a lot of flowing, organic architecture.<\/p>\n<p>I&#8217;m also a bit of a fan of parametric design, so I figured it would be a good test of my newly learned skills to make an organic parametric shelf for one of the offices. I&#8217;m probably not going to keep it because it does look a bit weird\/out of place, but for my first ever attempt at a subdivision model I think it went fairly well <img decoding=\"async\" src=\"https:\/\/starshipsimulator.co.uk\/wp-content\/themes\/Divi\/includes\/builder\/frontend-builder\/assets\/vendors\/plugins\/emoticons\/img\/smiley-laughing.gif\" alt=\"laughing\" \/><\/p>\n<p><a href=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00346.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00346-1024x555.png\" width=\"1024\" height=\"555\" alt=\"\" class=\"wp-image-999 aligncenter size-large\" srcset=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00346-980x531.png 980w, https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00346-480x260.png 480w\" sizes=\"auto, (min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1024px, 100vw\" \/><\/a><\/p>\n<p><a href=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00347.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00347-1024x555.png\" width=\"1024\" height=\"555\" alt=\"\" class=\"wp-image-1004 aligncenter size-large\" srcset=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00347-980x531.png 980w, https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00347-480x260.png 480w\" sizes=\"auto, (min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1024px, 100vw\" \/><\/a><\/p>\n<p>I then thought I&#8217;d challenge myself a bit more to see if I could model a whole desk using this technique, and I have to say I&#8217;m really pleased with the result. It was quite the change of mindset to start working exclusively with quads when modelling, but I&#8217;m really starting to love the new workflow. It makes modelling organic shapes a breeze, and I think the results really do speak for themselves.<\/p>\n<p><a href=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00345.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00345-1024x555.png\" width=\"1024\" height=\"555\" alt=\"\" class=\"wp-image-998 aligncenter size-large\" srcset=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00345-980x531.png 980w, https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00345-480x260.png 480w\" sizes=\"auto, (min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1024px, 100vw\" \/><\/a><\/p>\n<p><a href=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00344.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00344-1024x555.png\" width=\"1024\" height=\"555\" alt=\"\" class=\"wp-image-1000 aligncenter size-large\" srcset=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00344-980x531.png 980w, https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00344-480x260.png 480w\" sizes=\"auto, (min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1024px, 100vw\" \/><\/a><\/p>\n<p>I really need to get a new test build out for the backers to poke around, but other than some new rooms there isn&#8217;t really any new interaction to speak of. To fix that I took a break from design work to add a couple of new toys to play with, the first of which is the ability to polarize the windows.<\/p>\n<p>I still need to model the control panel properly, but there will now be a little slider next to every window that will allow you to control the amount of light entering the room. This will actually become a bit of a gameplay mechanic, because if you warp up to a star it will be bright, and you&#8217;ll absolutely need to polarize the windows.<\/p>\n<p>Default, which is actually 10% polarizing already:<\/p>\n<p><a href=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00348.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00348-1024x555.png\" width=\"1024\" height=\"555\" alt=\"\" class=\"wp-image-1001 aligncenter size-large\" srcset=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00348-980x531.png 980w, https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00348-480x260.png 480w\" sizes=\"auto, (min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1024px, 100vw\" \/><\/a><\/p>\n<p>50% polarization:<\/p>\n<p><a href=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00349.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00349-1024x555.png\" width=\"1024\" height=\"555\" alt=\"\" class=\"wp-image-1002 aligncenter size-large\" srcset=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00349-980x531.png 980w, https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00349-480x260.png 480w\" sizes=\"auto, (min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1024px, 100vw\" \/><\/a><\/p>\n<p>90% polarization, which is the current maximum to stop the glass from going fully opaque.<\/p>\n<p><a href=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00350-1.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00350-1-1024x555.png\" width=\"1024\" height=\"555\" alt=\"\" class=\"wp-image-1003 aligncenter size-large\" srcset=\"https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00350-1-980x531.png 980w, https:\/\/starshipsimulator.co.uk\/wp-content\/uploads\/2022\/08\/HighresScreenshot00350-1-480x260.png 480w\" sizes=\"auto, (min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1024px, 100vw\" \/><\/a><\/p>\n<p>In addition to this I also added the controls to raise and lower the blast shield on the Bridge:<\/p>\n<p><iframe loading=\"lazy\" title=\"bridge shield\" width=\"1080\" height=\"608\" src=\"https:\/\/www.youtube.com\/embed\/NoJuUQ1RZvo?feature=oembed\"  allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>I&#8217;m keen to have this density of interaction all over the ship, so no matter where you&#8217;re standing, there should always be something interactive within your field of vision. And now, it&#8217;s time to polish up the latest additions and prepare for a new build! <img decoding=\"async\" src=\"https:\/\/starshipsimulator.co.uk\/wp-content\/themes\/Divi\/includes\/builder\/frontend-builder\/assets\/vendors\/plugins\/emoticons\/img\/smiley-laughing.gif\" alt=\"laughing\" \/><\/p>\n<p>&nbsp;[\/et_pb_text][\/et_pb_column][\/et_pb_row][\/et_pb_section]<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.9.1&#8243; _module_preset=&#8221;default&#8221; background_color=&#8221;RGBA(0,0,0,0)&#8221; custom_margin=&#8221;0px|0px|0px|0px|true|true&#8221; custom_padding=&#8221;0px|0px|0px|0px|true|true&#8221; hover_enabled=&#8221;0&#8243; sticky_enabled=&#8221;0&#8243;][et_pb_row _builder_version=&#8221;4.9.1&#8243; _module_preset=&#8221;default&#8221; width=&#8221;99%&#8221; custom_margin=&#8221;0px|0px|0px|0px|true|true&#8221; custom_padding=&#8221;0px|0px|0px|0px|true|true&#8221; hover_enabled=&#8221;0&#8243; sticky_enabled=&#8221;0&#8243;][et_pb_column _builder_version=&#8221;4.9.1&#8243; _module_preset=&#8221;default&#8221; type=&#8221;4_4&#8243;][et_pb_text _builder_version=&#8221;4.9.1&#8243; _module_preset=&#8221;default&#8221; text_text_color=&#8221;#FFFFFF&#8221; text_font_size=&#8221;16px&#8221; hover_enabled=&#8221;0&#8243; sticky_enabled=&#8221;0&#8243;]Only three days left! I have to admit these last few weeks have been a bit of a struggle to keep up. Time seems to be flying by so quickly! I&#8217;ve [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"on","_et_pb_old_content":"","_et_gb_content_width":"","_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-455","post","type-post","status-publish","format-standard","hentry","category-uncategorised"],"_links":{"self":[{"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=\/wp\/v2\/posts\/455","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=455"}],"version-history":[{"count":3,"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=\/wp\/v2\/posts\/455\/revisions"}],"predecessor-version":[{"id":1005,"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=\/wp\/v2\/posts\/455\/revisions\/1005"}],"wp:attachment":[{"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=455"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=455"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/starshipsimulator.co.uk\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=455"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}