DEVELOPMENT UPDATES
VIP Lounge Balcony
I've been doing a bit more work on general optimisation, in addition to fleshing out the VIP Lounge balcony a bit more. I've decided to use the same railing design that we see on the Bridge for design-language consistency, and I'm really starting to feel the aesthetic...
Optimisations & VIP Lounge Balcony/Mezzanine
A few days ago I had a cunning plan to reduce the number of physical lights being rendered on the ship (they still represent the biggest GPU cost, so the more I can get rid of the better). I was thinking about how the alert lighting is handled, and it occurred to me...
Lounge Panelling & Ship Customisation
I've been working on the main window panels for the VIP Lounge, and while they're not finished yet, I'm definitely liking the aesthetic they're starting to bring to the lounge; They've been a complete pain to get right due to all the curves and angles involved, but...
Lounge Panelling
I've spent the past couple of days making more wall panelling for the VIP Lounge, which sounds simple at face value but it's quite a time-consuming process. Each individual panel is unique, frustratingly curvy, and also made as a separate 3D model in its own right:...
B Deck Areas
It feels like you need only blink and a whole week has gone by these days. I've been hard at work cutting out wall panels for the VIP Lounge (which has actually been a right pain), in addition to fleshing out some of B Deck's back rooms. This is the floorplan of B...
VIP Lounge Framework
I've made a slight adjustment to the side sections of the lounge framework so it better reflects the curve of the outer hull: This will also define the shape of the wall panels, and I like the idea that the internal wall layout is informed by the physical structure of...
VIP Lounge Framework
Last Friday we lost our power during storm Eunice here in the UK, and it wasn't actually restored until Tuesday evening! Still, some people had to face much bigger problems (and still do), so a mere 4 days without power was actually fairly lucky with 80-90mph winds...
VIP Lounge Framework
This past week I've mostly been working on the framework structure for the VIP Lounge, which honestly has been a right pain in the rear. It's a very organic, curvy structure, and that just makes everything a lot more difficult. The most time-consuming thing has been...
DAY 100!!
DAY 100 Wow, I can't believe we're at 100 days already! It's been a fun (and at times tiring) challenge to work on the game every single day without break, but despite struggling to keep up with daily updates in the last month, I did finally make it to the end! I...
Days 98 & 99
I was hoping to get the VIP Lounge framework finished before the big 100th-day update (and I still might manage it!), but for now, it's still very much a work in progress. As part of the A Deck overhaul, I really wanted to make the lounge area less boxy, and with the...